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Post by Chimaera on Jul 21, 2016 16:53:58 GMT
The grounds have been cleared! With the heroic efforts of a select few New Dawn members Captain Bishop reports that the intense evil has been cleansed from the grounds. Now, there's only one thing left to do.
A full cleanse.
Bishop is once more sending a group of individuals into the manor for the creatures who aren't undead. The mission is simple: kill everything, and if you find anything interesting bring it back to him.
The main entrance hall of the manor is a safe zone. Clerics, and paladins will be on hand for immediate treatment if needed.
PLAYER SLOTS: 4 minimum, 5 maximum. MISSION LEVEL: 4 (Character Levels 3 - 5) GAME TIME: Wednesday, TBD (No earlier that 7 EST) PROJECTED END TIME: Wednesday, TBD (No later than 11 EST)
GM NOTE: Combat heavy session dependent on how characters play. Traps, mystery and murder. Close quarters fighting. No more undead. Due to the actions of previous missions, the undead have been cleansed.
I am posting this now so people can sign up. I understand schedules may vary. I don't know how my schedule will look this coming Wednesday but as I picked this day to be days I will run games, I decided to go ahead and throw up this sign up call as it is the finale of this story.
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Post by Richard on Jul 21, 2016 18:29:40 GMT
Richard - 4 Cleric
Skills: Bluff, Diplomacy, Knowledge (arcana, history, nobility, religion), perception, sense motive, spellcraft, UMD.
Companions (melee combat)
Cleric casting (inflict/negative channel)
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Post by Wisna (Aiden Fisher) on Jul 22, 2016 14:41:40 GMT
Aiden Fisher - 5 - Fighter Skills: Tank, Melee Damage, Spirited, Comic Relief
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Post by Mothbile on Jul 22, 2016 22:54:24 GMT
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Post by Jaskall the Jackal on Jul 27, 2016 23:30:58 GMT
Jaskall the Jackal - Lvl 2 Gunslinger | Lvl 1 Swashbuckler Skills - Melee/Ranged Damage, Social, Mobility, Daredevil
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